Specifications
1
Criteria
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Safety - in terms of time worn without causing undue discomfort through controlled feedback intensity.
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Prototype weight - in kilograms.
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Power Usage - in Watts.
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Realism and authenticity - based on sensory feedback from the user’s experience.
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Scalable - based on the number of different applications the prototype can handle
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Usability - in terms of how easy and intuitive users find the prototype.
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Compatibility - with several different VR platforms including open-source VR.
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Cost effectiveness - in dollars saved.
2
Constraints
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Budget per product should be less than $500 (just for prototype and consumer product).
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Out-of-pocket development expenses should not exceed $50 per team member.
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The software size should not exceed 10 GB.
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The dimensions of the prototype should not significantly limit movement.
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The weight of a single product should be less than 1 kg.
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Customize the degree of feedback intensity that users experience.
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The system should have low latency that is less than or equal to 200 ms.
3
Requirements
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Battery life must be greater than ten minutes.
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Multiple safety measures in place.
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Weakest Link for motor
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Motor has 180° rotation
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Fuse for high current
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Wires with gauges large enough to support the current
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Recalibration button
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A sandbox should be developed to show off features.
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Should be able to track progress of user in terms of time spent in minutes
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Should receive research-based feedback to measure how immersive the solution is; this can also be done by measuring the outcomes of the solution
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In the project timeline, there must be a working prototype by the end of Feb 2024.